Rain-soaked city street collapsing during the first hours of the outbreak
TWO game logo

Open World
Zombie Survival

Experience the beginning of the outbreak.

A cinematic open-world zombie survival game built by a solo developer in India using Unreal Engine 5.

Weathered survivor holding a flashlight in the rain
The Story

It did not end. It is ending right now.

There is no wasteland yet. Streetlights still work. News anchors are still on air. Somewhere a phone is ringing in an empty apartment. TWO drops you into the first hours of the collapse, when nobody understands what is happening and everybody believes it will be over by morning.

You are not a soldier. You are not immune. Every bullet is counted, every door is a decision, every stranger is a risk. Survive long enough and the world stops being random — and the truth beneath the outbreak begins to surface.

72h
Since patient zero
1
Solo developer
UE5
Unreal Engine
Gameplay

Every system serves the tension

No clutter. No filler. Each mechanic exists to make the world feel real and the next street feel dangerous.

Open World

A single continuous city and countryside, no loading walls.

Zombie Survival

Grounded threat design. No superpowers, no arcade waves.

Dynamic Combat

Weight, stamina and consequence in every encounter.

Immersive Exploration

Silence, light and sound guide you — not waypoints.

Inventory

Space is scarce. What you carry is what you become.

Crafting

Improvise from what a collapsing city leaves behind.

Environmental Storytelling

Rooms remember the people who fled them.

AAA Visuals

Unreal Engine 5, Lumen and Nanite, cinematic grading.

The World

Seven regions. One collapsing night.

Locations built to be believed before they are feared — real architecture, real light, real silence.

St. Mercy Hospital01

St. Mercy Hospital

Triage tents in the car park, corridors sealed in plastic. The first place that understood what was coming, and the first to fall.

Checkpoint Delta02

Checkpoint Delta

Floodlights, sandbags and a queue of cars that never moves. The army is still following orders. For now.

The Highway03

The Highway

Forty kilometres of abandoned evacuation. Burning vehicles mark where the panic finally caught up.

Blackpine Forest04

Blackpine Forest

Cold fog, no signal, no lights. The quietest place in the country and the easiest place to disappear.

Line 4 — Abandoned Metro05

Line 4 — Abandoned Metro

Power is gone below ground. Your flashlight is a promise you make to whatever is already down there.

Facility Two06

Facility Two

It is not on any map. It has your government's seal on the door. It has answers you may not survive reading.

Roadmap

Built in the open

No fake dates. Progress is published as it happens.

Phase 01Complete

Prototype

Core movement, first infected AI, one district blockout.

Phase 02In Development

Vertical Slice

One full playable hour: hospital district, crafting, weather.

Phase 03Next

Closed Demo

Private build for waitlist members and founding survivors.

Phase 04Planned

Steam Page

Store page, trailer and press kit go live.

Phase 05Planned

Wishlist Campaign

Public demo, creator builds, festival submissions.

Phase 06TBA

Release

PC. When it is genuinely ready — not before.

Founding Survivors

The first hundred names

Founding Survivors are credited in-game and receive every closed build before anyone else.

#001
MuzamaPlayz
First Supporter
#002
#003
#004
#005
#006
#007
#008

98 founding places remaining

Helicopter searchlights over a burning city skyline
Waitlist

Be there on night one

Closed demo access, development letters and nothing else. No noise.

No spam. Unsubscribe anytime.

Support

Fund an independent AAA ambition

TWO is funded entirely by people who want it to exist. Every contribution goes into the build.

₹100

Supporter

A coffee for a very long night of level design.

  • Digital thank you
₹500

Backer

Asset packs, plugins and reference material.

  • Supporter role
  • Name on the supporters page
Most chosen
₹1000

Champion

Direct funding for the vertical slice build.

  • Supporter badge
  • Name in game credits
  • Priority demo access
Custom Amount & UPI

Pay any amount instantly with GPay, PhonePe, Paytm or BHIM.

Open Support Page
FAQ

Questions

TWO is a cinematic open-world zombie survival game set during the first days of an outbreak, not years after the collapse. It focuses on atmosphere, exploration, resource scarcity and emotional storytelling.